Rappelz Circus Weapons



+20 staves on Betrayal go for 15-20b or so, it would cost more to make a weapon +20 from +14 using acs/epro or fortunes/erep unless you are very lucky and unless your staff is a circus staff with stupidly nice stats, it wouldn't go for 10-14b at +14 (on Betrayal). Contentsshow 2h Sword 2h Axe Longbow Crossbow 2h Mace Spear Shield 1h Weapon 2h Weapon 1h Sword 2h Sword 1h Axe 2h Axe 1h Mace 2h Mace 1h Staff 2h Staff Dirk 2h Spear Longbow Crossbow Rank Req Lv Image Name 1 1 Tw-Handed Sword 2 20 Great Sword Mercenary's Sword Two-Handed Long Sword 3 50 Bastard Sword Giant Sword 65 Greatsword of Fury 4 80 Blue Bird Claymore Double Sickle. Question on Circus Weapons and Bear Skin belt 29-12-14, 01:30 PM Was wondering about what skills 'beneficial' bear skin belt improves (beneficial seems somewhat vague) vs the other bear skin belts, and in relation to a DE or Slayer which one do you guys think is a better fit. Fandom Apps Take your favorite fandoms with you and never miss a beat.

Rappelz Epic 9.5: Trials of Devildom
Developer(s)Gala Lab(Formerly nFlavor)
Publisher(s)
  • KOR: Gala Lab Corp.
  • JP: Gala Japan Inc.
  • NA: Bora Island
  • EU: Bora Island
Platform(s)Windows
Release12 September 2017 (Current Epic)
Genre(s)
Mode(s)Multiplayer

Rappelz is a free-to-playmassively multiplayer online role-playing game. The game is developed by the Korean company Gala Lab, formerly nFlavor. It is published in Europe and North America by Way2Bit Co. Ltd. (formerly by Webzen, Inc. until 2020) in English, French, German, Italian, Polish and Turkish, on their Bora Island games portal. As of October 2008, Rappelz was also being published by the South East Asia based game publishing company AsiaSoft as RappelzSEA, but was later dropped by the company on 1 September 2009. The game was also published in Arabic for MENA gamers by the Emirati company Game Power 7. The game was released under a different title known as Hope of Nations (Arabic: أمل الشعوب‎), and was commercially launched on 16 March 2009.[1] A new version was released 15 July 2010 by EagleGame in the Philippines, but the PH/SEA version closed in 2016. As of 6 February 2013 it was confirmed by Rappelz GMs that 'Gala Net, Inc. and its subsidiaries Gala Networks Europe and Gala-Net Brazil have been acquired by Webzen, Inc.', however it is still being developed by Gala Labs and Gala Japan[2]

Rappelz is set in a medieval fantasy world, dominated by three races: the Deva (who represent light), the Asura (who represent darkness), and the Gaia (humans that possess an affinity with nature).[3]

Each major installment of the game is referred to as an 'Epic'. The current installment is called 'Epic 9.5: Trials of Devildom' (5th part of Epic IX).[4]

History[edit]

The Open Beta version of Rappelz launched on 2 October 2006,[5] with two separate servers available: 'Tortus', the normal PvE server, and 'Pantera', the more PvP/PK-oriented server. Those who had previously downloaded the Closed Beta version of Rappelz were not required to re-download the Rappelz client to play in Open Beta; however, extensive automatic patching was done by the client before Closed Beta players could enter Open Beta. Closed Beta ended on 26 September 2006. Closed-beta characters were deleted at the beginning of Open Beta; however, characters created during Open Beta were not deleted prior to the game's release. Open Beta ended with the official release of the game on 3 November 2006, entitled Epic 3 (the previous being Epic 1 and Epic 2: The Epic of the Absolute Creature).

There are currently three servers in service namely, 'Betrayal', 'Undine' and 'Unicorn'. Previously there was four servers in service, 'Tyrant', 'Baphomet', 'Undine' and 'Unicorn' (PVE). Later 'Baphomet' and 'Tyrant' were merged into 'Betrayal'. Previously five servers were merged into two, 'Fenrir' and 'Bahamut' were merged into 'Baphomet'; 'Naga', 'Tortus' and 'Pantera' became 'Undine'(PVE). The US test server for Epic 4 testing was called 'Siren'.[6]

Story[edit]

The oldest race is the Gaia, and to assist them, the gods of Creation and Extinction brought two more races into the world. They were the Deva who represented the Light, and the Asura who represented the Darkness. With this, there was a period of peace and stability in the world.

Weapons

Rappelz Circus Weapons Stats

Rappelz circus weapons

As the ages passed by, there was one among the Gaia who called herself 'The Witch'. Over time, she grew in tremendous power and with a ruthless ambition, rallied the people of Gaia to rebel against the world.

Not all the people of Gaia heeded this call, however, and the world was thrown into chaos. It was only through the combined efforts of the three races of Deva, Asura, and Gaia that 'The Witch' was finally captured and burnt alive. It was a victorious outcome of a unity between the three races.

The three races continue to co-exist with each other in the world of Rappelz but dark rumors have surfaced about the second coming of 'The Witch' and the return of her terrible forces. T Epic 6 sets you on a quest to discover who is behind the resurrection of the witch, the introduction of the previous Hero Hector, and finally the assassination of the witch.

Gameplay[edit]

Rappelz features three races: the light-based Deva, and two human races, Gaia and Asura. Each race has three classes: Warrior, magician, and summoner, the class whose abilities center around their pets.[7] Pets are creatures that adventure alongside players, aiding them in battle. Pets and players level up individually, though typically a pet will stop gaining XP if it is a higher level than its owner.

A Lak is magical energy from monsters and can be obtained by defeating monsters while wearing the appropriate necklace. Gathered Lak can be consumed if the player dies, preventing him from losing experience points, or can be traded at any Lak Trader for either chips or in-game currency, rupees. There were three types of chips. These chips are items that characters can use to significantly affect a battle by increasing the amount of damage the target takes for a limited amount of time. They come in different ranks which allow different levels of users to use chips. Items of equipment have their own level and can level up by means of upgrading.

In addition, combinations of equipment with the appropriate enchantment cubes can further increase its potency, as is the case with weapons, and are reflected graphically through a glow effect. This is called 'enchanting' an item. A weak weapon or armour can be formed into a stronger item without having to sell it and buy a new one. This can also substantially increase both the item's in-game market value. The only non-equipment item that can be enchanted is the skill card.

Items can also be improved by 'socketing' Soul Stones. This is done by visiting a Soulcrafter. Soul Stones are dropped items that cannot be bought. When socketed, they will increase one of the primary stats of one's character if certain conditions are met. Soul Power can be charged at the Soulcrafter of each town and will be paid in Lak.

Rappelz also features a Player versus Player (PvP) on/off mode.

Classes and levels[edit]

Rappelz features a variety of classes, most of which can be unlocked through attaining a certain character level and job level. Character levels are attained in the traditional way, by defeating mobs and gaining experience points. Besides experience points, defeating mobs also grants the player job points. Job points are required to obtain and level up the character's skills, but also to increase their job level. Most skills require a minimum job level to be unlocked.[8]

Geography[edit]

The world of Rappelz consists of a large island, which is the mainland, and a smaller one, which is called Trainee's Island. The mainland is divided into several areas. There are also dungeons to be found, in which monsters are stronger, and experience and job point rewards are higher.

Rappelz Circus Weapons

Dungeon system[edit]

Dungeons are isolated places reached through portals. The monsters in dungeons are stronger than normal monsters with the same level, but the experience and job point reward for killing one is also higher. There are also items that can only be obtained as a dungeon drop. Dungeons are usually entered as a party, or dungeon party. This enables the party to efficiently kill monsters and gain experience fast. Parties in Rappelz may contain up to 8 players. Dungeons are not instanced, meaning players will be able to interact with other characters and parties inside the dungeon.

Rappelz has a feature in place that allows for guilds to 'own' a dungeon. Ownership of a dungeon brings certain advantages, such as a Lak and rupee 'tax' for characters using the dungeon.

Guilds[edit]

Rappelz features a simple guild system, where any player above level 20 can register a guild at a Guild Official (NPC) in the major towns. Guilds offer players a group to play with. Up to five guilds can also come together to form an alliance. This was implemented to avoid guild-hopping. An alliance owning a dungeon cannot add any other guild to the alliance.

Rappelz Circus Weapons

References[edit]

  1. ^'Cooperation between Game Power 7 and ShopGates'(PDF). Game Power 7 press release. 2009. Retrieved 7 November 2017.
  2. ^'Rappelz Official Forums'. Gala-Net Inc. Retrieved 11 March 2013.
  3. ^'Scenario'. Rappelz Official Site. 2007. Archived from the original on 15 October 2007. Retrieved 10 November 2007.
  4. ^'Announcements'. Rappelz Official Site. 2014. Retrieved 28 May 2014.
  5. ^'Gamespot Rappelz summary page'. Retrieved 18 November 2007.
  6. ^'Rappelz Official'. Gala-Net Inc. Retrieved 11 March 2013.
  7. ^'Classes Overview'. Alizarin HQ. 2007. Retrieved 10 November 2007.
  8. ^'Classes'. Alizarin HQ. 2007. Retrieved 7 March 2008.
WeaponsRappelz Circus Weapons

External links[edit]

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